Computer Science Student • Systems Developer
Amman, Jordan
Systems software engineer focused on low-level C and C++, POSIX systems programming, concurrency, and algorithmic optimization. Cadet at 42 Amman and Computer Science student at The Hashemite University.
Software Engineering Cadet / Peer Developer
Rigorous, peer-evaluated software engineering curriculum focused on pure C/C++, POSIX APIs, multithreading, and systems programming. Built foundational pipelines, concurrency simulations, and C++ modules. Conducted 50+ technical evaluations and collaborated in peer pair-programming sessions.
Bachelor of Science in Computer Science
Core coursework in algorithms, data structures, computer networks, and operating systems.
Engineered a race-free simulation of Dijkstra's Dining Philosophers using pthreads and mutex locks; built async monitoring routines with microsecond-precision timers preventing thread starvation and deadlocks.
Engineered a Unix pipeline engine replicating shell redirection (< file1 cmd1 | cmd2 > file2) using fork, pipe, dup2, and execve; implemented POSIX process synchronization, multi-fd stream redirection, and PATH resolution.
Dual-stack radix sort on array stacks with coordinate compression, bounding passes to &log;2(N). Employs lookahead bit-checking in Stack B to eliminate redundant transfers, with dedicated heuristic decision trees for N ≤ 5.
Completed 42 C++ modules adhering to Orthodox Canonical Form, polymorphism, template metaprogramming, and STL algorithms (Ford-Johnson Merge-Insert Sort with Jacobsthal sequence).
Inter-process communication system transmitting arbitrary strings bit-by-bit using Unix signals (SIGUSR1, SIGUSR2) with PID acknowledgment.
Building a high-performance, non-blocking HTTP/1.1 web server from scratch in C++98 using socket I/O multiplexing (poll), stateful HTTP request parsing, NGINX-style configuration syntax, and CGI execution.
Central repository tracking 42 common core curriculum projects, including concurrency simulations (philo), pipelines (pipex), algorithms (push_swap), and C++ modules 00–09.
Structured repository containing 225+ algorithmic solutions across 5 difficulty levels and 5 normalized relational database schemas (Clinic Management, Library, Karate Club, Car Rental, Online Store).
Procedural C++ console banking and ATM application featuring role-based bitmask permissions, transaction records, and file-based persistence.